Laurel D. Austin
Objective: To work as a concept artist for the development of entertainment industry properties.
Summary
A skilled, reliable concept artist, illustrator and sculptor.Software
Adobe Photoshop
Autodesk Maya
Autodesk 3D Studio Max
Autodesk Mudbox
Pixelogic ZBrush
Adobe Illustrator
Corporeal Media
Super Sculpey
Pen and Ink
Graphite Pencil
Oil Paint
Acrylic Paint
Airbrush
Work Experience
Splash Damage, London UK
Senior Concept Artist | September 2008 - Present
Concept Artist | February 2007 - September 2008
Works to create concept designs for vehicles, characters, weapons, items and environments for Splash Damage, the award-winning London-based game developer.
Freelance Illustrator | January 2005 - January 2007
Created a large number of print illustrations for numerous clients, including Fantasy Flight Games and Environment Canada.
Education
Nova Scotia College of Art and Design, Halifax, NSBachelor of Fine Arts (2005-2006)
Cumulative GPA of 3.7
Mount Allison University, Sackville, NB
Bachelor of Fine Arts Programme (2002-2004)
Dean's List
Conceptart.org/Massive Black, San Francisco, California
North American Workshop (January 2005)
Awards
GameArtisans.orgJoint 3rd Place Winner of Dominance War 2
CGChat.com
Joint Winner of three competitions as a concept artist
Competition #28
Competition #30
Polycount vs CGChat Dominance War
Autodesk Maya Press
Concept Art Included in "The Game Animator's Guide to Maya"
Conceptart.org
Illustration won the month of May in the Conceptart.org "Chicks Who Draw Chicks" Calendar
References available upon request.